kotor 2 guardian build

This build uses the Scout class. This allows for 2 extra attacks per round and a +4 defense buff. Was not expecting a super informative message like this. Excellent work on the build Karver. This is an attempt to grind out a min maxed soldier guardian build that pushes 13 persuade and 17 repair just because. The Primary attribute of this build is Wisdom. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Force Chain! When youre building one you should think about focusing on Strength, Dexterity, and Constitution. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. The run speed in this game is a bit slow; give this build a try when replaying the game to make all the running back and forth a little less cumbersome. Thanks! If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. Gloves: Sith Power Gauntlets (Strength +3), Belt: GNS Strength Enhancer (Strength +4), Implant: Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). Shame that those two buffs doesnt stack, but hey, 4 Attacks per round with Flurry in Heavy Armor is still awesome. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid. The guardian build is a strength-based melee fighter with buffs. Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. I mostly play character that heavily depends on Force so it was nice change. Single Lightsaber I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. The Speed Demon build is designed to speed across the battlefield with such speed that the enemy won't know what hit them. Nearly all gear in Kotor II is randomised. Windu walked a fine line between the light and dark side of the Force; especially with his lightsaber techniques. If armor, what powers should he take? I like persuade simply for its use in dialogue. The Consular's bonus force powers work well with this build too. I'll definitely do flurry this time, as for skills it seems persuade will be my cup of tea, just like the first game. Please see the. Learn more about Stack Overflow the company, and our products. He's also much. So max all skills out. When you're building one you should think about focusing on Strength, Dexterity, and Constitution. This works best in combination with characters that can employ stealth to get enemies to focus fire on Bao-Dur, before striking from behind. Spoilers. I have received many private messages about the guide and will use this site to make improvements since the original is now locked and could be better organized. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. As for other upgrades, go for pure Damage. This item will only be visible to you, admins, and anyone marked as a creator. Force Jump reduces the need of Speed pretty easily, so whenever you can, charge your enemies. If push comes to shove, wed say dark side is more fun, but its a hard choice to make. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. A player can focus on blasters, grenades, or lightsabers. Wisdom is directly related to the player character's Force bar. And general advice for someone playing as one in KOTOR II? Definitely like the build as it is pretty similar to the first KOTOR which is what I was hoping to continue. However, the Critical Strike build becomes one of the most powerful builds during late-game play. How can I make Bao-Dur an effective Jedi Guardian? If you want to get Force Storm, the most powerful attack in the game, then youre going to have to go dark side. The Workbench is a feature I see as one of the most important for increasing your power late-game. This build is best when the character starts as a Scoundrel and then picks the Consular Jedi class later. It would help if you paired the build with offensive force abilities such as force choke and force storm. Both builds will trivialize the end boss. It increases the potency of the player character's Force powers and increases companions' chance to hit. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). This is a link to the guide, but be warned that, contact me through Reddit (/u/TangoSierraFan). INT is fairly worthless on a guardian. Fury is Power obtained at level 1 Sith Marauder. This item will only be visible in searches to you, your friends, and admins. I wouldn't waste any points in Intelligence and i would put any leftovers in Charisma (i like persuading people). When it comes to the best, however, these builds are considered top tier. WIS&CHA could use a drop to up STR, but that's not very balanced for what I think is your first time in Kotor II. Important thing is that second rank grants your +1 Attack per round and second +2 Attacks. This build is a combination of a Scout and a Guardian (for Force Jump). The Electrical Capacitance Shield makes players immune to electricity - including force lightning. All rights reserved. If youre focusing on defensive powers, its a good idea to keep on the light side of the Force, but if you want to use offensive powers, you should definitely be a dark side jerk. Prestige classes. This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. With some games, especially Bioware games, it pays to make a character good at communicating. Darth Malgus fits the idea very well. in History, minored in Political Science I have lived in the Houston TX area my whole life; love the wintershate the summers. I also have all skills covered as a Guardian with Atton/Mira and Kreia, so his impressive skills aren't going to bring anything new to the table. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. The best Kotor 2 builds for each class. How can I tell companion influence level in KotOR 2? A good starting build can look like this: Strength is the most important stat for a Guardian. Using indicator constraint with two variables. Thank you for this information. It also has a direct impact on the Persuade skill, which can really come in handy during particular dialogue conversations. The Guardian starts with 4 Class Skills, which include Demolitions, Awareness, Persuade, and Treat Injury. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. You dont have to pick one in fact if youre a Jedi Consular you might want to stick with what youve got. Limited Run Games shows off three KOTOR II physical versions, KOTOR 2, Obsidian's Star Wars RPG, makes its mobile debut today, Roblox Black Friday deals and mobile game bargains this year, Pokmon Violet is beating Scarlet in the popularity race, The titillating tail of Genshin Impacts Ms Hina, Gorou, and Itto, Pokmon Violets Ceruledge is catching the attention of trainers. The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. And because the game is a massive RPG, theres a lot to consider when youre building that character. So after all these years I discovered something I didn't know. With this in mind, the Jedi Consular class is ideal for this build. Connect and share knowledge within a single location that is structured and easy to search. As combat specialists, Guardians gain the most benefits out of Feats. Both builds will trivialize the end boss.. Players are given the choice of three classes: Scout, Scoundrel, and Soldier. Of course, players can tweak all of these suggestions to their heart's content. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. Thats mainly because me and Kreia could handle pretty much everything, so third companion was mostly acting as cannon fodder. Espaol - Latinoamrica (Spanish - Latin America). His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. Str:15 Dex: 10 Con:16 Int: 8 Wis: 14 Cha:12. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). The Jedi class for this build is Sentinel. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you're going to play as. A higher Wisdom Attribute means more Force Points. Create an account to follow your favorite communities and start taking part in conversations. It adds your DEX modifier to chance to hit and doesn't affect damage, And actually, in Kotor II it's possible to make I believe 5 times in a single round, though I believe only the physical classes can achieve that. Being a Soldier will help this character stay alive in the early parts of the game. Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. Kind of an Eldritch Knight kind of thing. RELATED: Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked. The Weaponmaster and the Sith Lord are the 2 strongest classes in the game. I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. This is mainly for its Rapid Shot ability, but also the Implants. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. As far as powers go its completely up to you, but seeing as how you seem to be into a light side build with little to no wisdom (being the strongman build) id focus on getting mainly light side powers but up to you. Several of the game's most useful Implants require a Constitution rating of at least 16, so this tends to be the magic number. Youre better off focusing on speeding through combat and the story. Also if you REALLLLY want to use force powers and nothing else you should pick dark side. It works for either light side or dark side, but dark side is the optimal choice. DEX is defence, and could be used for your to-hit chance if it's higher than STR, but it won't give you a damage bonus so it's not too important. Because you dont have large Force pool, but lots of HP, this is just for you. rev2023.3.3.43278. Bao Dur is a pretty unorthodox character and requires a little thinking outside the box. Just a couple things, you talked about medium armour, is this still a feat? The build pages are geared toward being as brief as possible. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. The Force Build combines the Soldier and Consular classes. This build is basically like running a wizard class in games like Skyrim. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. I'm starting a Jedi Guardian (Just finished the Sith Lord path), but I dunno what kind of build I should start it off with. Makes sense, right?). Weve broken down the three Jedi classes you pick at the start of the game and tried to explain how to create the best build possible for each of them. Updated June 19, 2022 by Jeff Drake: There are way too many great builds in KOTOR to limit a list to just ten. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Fear Last rank is pretty much AoE stun and who wouldnt want that, right? I suppose that if you're going DS you could just get the Affect/Dominate Mind powers, but I would definitely not totally ignore the Persuade skill. With last rank Force Powers take 30% of their cost from Health and 30% from Force, which means that all Powers will actually cost much less. His Tech Specialist levels also don't stack with his Jedi . RELATED: Star Wars: Knights Of The Old Republic 2 - How Long To Beat. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Star Wars Knights of the Old Republic II: The Sith Lords ; Star Wars: General Discussion ; Double saber guardian build in KoTOR 2 Double saber guardian build in KoTOR 2. Generally, players can't go wrong with upgrading these Feats whenever possible: Along with their lightsaber, Guardians will also make extensive use of Force powers. Pocket Tactics is the world's number one mobile games site. How many classes are there in Knights of the Old Republic 2? I think pretty much everything is answered in this. Sentinel. Am I understanding Kreia's lore about Revan correctly? Makes sense, right?). The boss fight at Taris is particularly hard at a low level, even for the Soldier class. So, how should he built? Secondary attributes are Charisma and Intelligence. Look at your Wisdom too, since thatll help with your force powers. Why is this sentence from The Great Gatsby grammatical? Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. This item will only be visible to you, admins, and anyone marked as a creator. Share More sharing options. Harry Slater Your go-to destination for all things mobile gaming. the time your max level (20). What Is the Difference Between 'Man' And 'Son of Man' in Num 23:19? The extra attacks will devastate most enemies. Guardian will allow for Force Jumps; this prevents players from having to sneak all the way to an enemy. From a gameplay perspective it may be nice that you never know what you are going to get, but from a build perspective you can't really rely upon anything.

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