A full example: Uniquely, it's possible to still construct buildings that aren't yet unlocked via technologies by using an effect or with the starting buildings in the state's history file. Press J to jump to the feed. Man the Guns makes designing variants an integral step of building ships, as only individual hulls and modules get researched that don't unlock ship variants (or classes) by themselves. If all else fails, ask in the comments threads for instructions! Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. This shows up in the country's research menu in the top.research_sharing_per_country_bonus = 0.05 assigns how much of a bonus the technology sharing group grants for every other member that has researched that particular technology.categories = { } is a list of technology categories separated by whitespace characters. I've revamped my mod Scenario: Overlord and lifted it from Beta status. Remember that most mods are not compatible with Ironman as they change game balance. In particular, the level will not unlock this many levels of the building, but unlock the building to be built up to that level. For example, the following code will increase the naval speed of destroyer-type ships by 10%, decrease the combat width of all sub-units in the category of category_all_infantry by 20%, and increase the attack of the same category when fighting in urban terrain by 15% when the technology is researched: show_effect_as_desc = yes can also be used in order to make the modifiers show up in the description of the technology itself rather than in the tooltip showing up when hovering over the technology. Never to trust the AI to have our best interests at heart, its time to take full control of the peace process through the Player-Led Peace Conferencemod. This does not always apply, such as when the technology is fairly close, but modifying the format can change the way the paths between technologies are drawn regardless. Finally, sometimes it takes a while for theHoI4interface to properly load the mods latest version. In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Strategic destruction or Grand battleplan). A simple technology folder definition looks like the following: In here, one important thing is the iconType representing the background, in this case called my_techtree_bg. The block contains technologies separated with whitespace characters, such as sub_technologies = { my_technology_1 my_technology_2 }. The value will be modified if the triggers are true. Note that while it is possible to unresearch technologies, this does not always work properly: this can fail to unresearch technologies that are mutually exclusive with other technologies and doesn't work properly those that unlock database objects. Valve Corporation. In 1 collection by Greatexperiment Expanded Mods - Hearts of Iron IV 3 items Description Good Evening! It is only visible to you. These tags are most commonly used to spawn equipment into the game. There are some recycled items from Victoria II, but this mod goes a ways towards breaking up the monotony of the early game slog where all you can do is wait for foci to finish and factories to be built. As its name suggests, The Great War is a mod that moves Hearts of Iron IV's action back a few decades to when World War I began. If it's not met, then any technology connected to it via path = { } will also become invisible. It is only visible to you. This is because porting Rt56 USA proved to be too much work. The visual appeal is impressive, as the custom models and graphics add true immersion to this other world. is it possible to find out the name of the equipment from the mods? The first frame, on the left, is used when the folder is opened, while the second frame, on the right, is used when the folder is closed. This information is usually found on each mods page as they usually list which mods they are able to run with. This also leads to adding that technology to this technology's tree branch gridbox in every mutual folder. By default, these are defined in /Hearts of Iron IV/interface/countrytechtreeview.gfx. Guide updated for NSB. With the addition of the new in-game radio, now is a better time than ever to try this mod out! Equipment types are assigned with enable_equipments = { }, with each equipment type within listed separated with any non-zero amount of whitespace characters. Equipment is the military hardware needed by units to operate and largely determines their stats. The word equipment after the name of the equipment is not needed here. In order to assign an experience type to a technology, xp_research_type = army is used. If you have a related Youtube channel, enter the URL. All trademarks are property of their respective owners in the US and other countries. With HOI4 In Real Time!, the game takes a full 60 real-life minutes to process one in-game hour at the slowest speed. The game & mechanics have been completely overhauled to fit the period that means that innovations like Tanks and Planes will take a while to enter the fray, so youll mainly be looking at infantry tactics. Still want to play that favourite mod of yours butHoI4s latest update ruins your save game? Additionally, ai_research_weights = { offensive = -1.0 } can be used to make the AI prioritise this technology less or more if it has the specified focus. In the exact same way, sub-technologies can have folder-specific items, such as GFX_subtechnology_my_folder_available_item_bg. By default, there can be no more than 3 sub-technologies defined within an item[4]. Tackling an entirely dynamic yet strangely parallel political landscape boasting thousands of unique events, fully fleshed out focus trees, and quirky interactions, this mod gives the player a tantalizing taste of living in an alternate timeline. For small items, the word "small" would be added after the folder name as GFX_technology_my_folder_small_researched_item_bg. The picture defined within is done with the picture iconType, and it cannot be changed to be technology-specific, it depends only on the sub-technology index of the technology. You want this one here. Modding has never been easier, as the Steam Workshop literally makes adding a mod as easy as clicking the subscribe button on the mods respective page. The key for the name is the same as the folder's name, while the description is the name with _desc appended. Additionally, on_research_complete_limit = { } serves as a trigger block necessary to be fulfilled for the effects to be executed. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Create an account to follow your favorite communities and start taking part in conversations. 5 days ago. As implied by the title, it changes the setting to the Cold War period, with start dates ranging from 1949 through to 1970. This is done with a regular instantTextBoxType: The text is what gets used within localisation, and the primary thing needed to change, while the name should just be unique from all the rest. Please see the. Be sure to rush for the focus called something like 'Work with the Bund' and the one next to it, I think which says something about Silver Legions (EDIT: 'Recruit the Free Corps'). Previously Chief Germanist for Green Man Gaming. A small change, but an incredibly rewarding one when such battles as Stalingrad and Moscow are finally more representative of their real history counterparts. Well youre in luck! For example: you want to get light tanks, for which the table shows the name light_tank and a level from 1 to 3. The final cheat code will look like this: add_equipment 1000 light_tank_equipment_1. Any icons or textboxes can be added to the container window, and they'll appear in that position in the technology tree. But you have to go down the Confederate path. The nitty gritty of realistic global warfare is reflected in this meticulous reworking of the terrain textures into landscapes that not only look more realistic but speak of the startling scope of the conflict. The menu for viewing the tree is defined within /Hearts of Iron IV/interface/countrytechtreeview.gui for technologies and /Hearts of Iron IV/interface/countrydoctrinetreeview.gui for doctrines. desc = MY_TECHNOLOGY_SPECIAL provides additional text when hovering over the technology. show_equipment_icon = yes is used in order to make the equipment icon show up when hovering over the technology in the tree. (Mechanics/Balance/why), HOI4 Texture Overhaul Terrain (Cosmetic), Check if the mod is up to date with the most recent patch forHoI4(Currently. This comes in handy when you're just learning the mechanics of the game and want to have fun. @polk0929 - most likely by using the add modified equipment method (detailed above). Highly immersive and strangely sombre, this music pack of over 600 songs (though not all are historically accurate) aims to create a certain atmosphere that reminds the player that hes leading millions to death, heartache, and immortal glory. Much of this will be familiar to players of New Vegas, but there is plenty grabbed from the lore of the first and second Fallout games as well. When changing the define files, make sure to use an override file rather than copying over the entire base game files, as copying over the entire thing will cause crashes even on otherwise minor game updates, which commonly add new defines. For each folder, the technology must have a gridbox assigned to show up in one of the two ways. Each country-scoped modifier is allowed to be put directly within the technology, and these will apply to the country after researching the technology. There are plans to extend the timeline into the 1990s. Additionally, this also serves as an AND statement unlike the path that serves as an OR statement: every dependency must be researched to complete this technology, alongside at least one of the paths leading to this technology if there's one. However, they are mostly similar in definition. While a unit can not operate without equipment, it is important to distinguish between equipment stats and unit stats. In 1936 South Africa has a very small and poorly equipped military consisting of only three six-Infantry battalion divisions (Cape Force), three three-Infantry battalion divisions (Cape Brigade), and a single air wing of 30 Gloster Gladiator interwar fighters stationed in Transvaal. At the same time, it guarantees you wont be stuck on a tiny island with only a single division all game. This has 3 types: army, navy, and air. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. For localisation, there are two keys assigned. As a sub-technology item is directly assigned to each technology folder item as a separate container, the sub-technologies do not need their own gridbox definition and neither do they need the folder argument. Valve Corporation. This mod is compatible with Version 1.10 Collie & all DLC. Create an account to follow your favorite communities and start taking part in conversations. This is a community maintained wiki. The gridbox is used in order to assign the information used by the folder = { } block later on: centre of coordinates, the size that one unit of x and y represent, and in which direction they aim (necessary for drawing the path). This mod caught our eye recently via our Discord sever, as it appeared to offer a Victorian-era experience wrapped in Hearts of Irons shenanigans. This includes resources, sub-units, offensive and defensive, or sub-unit categories. Espaol - Latinoamrica (Spanish - Latin America). HOI4 Console Commands Country Tags Hearts of Iron 4 Country Tags Find below a searchable list of all HOI4 country tags, for use with console commands such as the tag command. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. Please note that a new version of the mod has been uploaded under a new entry, and youll need to unsubscribe and re-subscribe to the new version. Cheating in equipment can be useful in many circumstances, for example, it can be useful for new players looking to learn/experiment with the mechanics of the game, and also useful for those who are just looking to have some fun playing the game less seriously. One of the best examples of the impressive capabilities of totally overhauling the game, this mod promises political intrigue thats worthy of network news. Not content to wait for Paradox to release content packs for various countries, The Road to 56 provides deep and sometimes quirky focus trees for dozens of countries overlooked by the base game. Please Help! Usually these are used in trees pointed right from left and down from up respectively in order to make y the direction into which the tree moves. 114. r/hoi4modding. This mod is compatible with Version 1.10 Collie & all DLC. I dislike the Congress feature and the civil war so im not huge on playing America. They'll make the civil war survivable. If one of these database objects is locked behind technology, it won't be possible to force a country to use them without having the technology: equipment variants or orders of battle will fail to be created with the specified type. 517. This mod adds many new features to the Road to '56, such as new leaders, new portraits, new political parties, new country names, and much more. Buildings are done with enable_building = { }. If a technology has several technologies connecting to it via path, then at least one of the technologies leading to it must be researched. You can purchase equipment from the private sector, a new economic system. Defining multiple folders for the same technology is done by having multiple of the folder = { } within the technology. The table below excludes armor designed by the No Step Back DLC tank designer. Defaults to false if unspecified.available = { } is a trigger block, run for every country in the technology sharing group, that details the requirements needed to remain within the group. This item will only be visible to you, admins, and anyone marked as a creator. which get used in determining which container exactly to use. This has an effect on production efficency retention. This item requires all of the following other items. enable_tactic = my_tactic is also used to enable a combat tactic for the country that may be chosen during a land battle. This command will add 100 of 'super_heavy_tank_equipment_1', which is the name for the Super Heavy Tank. Press J to jump to the feed. use the add_to_tech_sharing_group effect to do so. The wide world of HOI4 mods isa smorgasbord of mechanical tweaks and fiddles to choose from, adding new systems for AI, textures, music and more. research_cost_coeff can be used to decrease the cost if needed: if this technology is researched, the technology it paths towards will have this cost multiplied by the research_cost_coeff.
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