Debug printing has been removed from the Lua warps, preventing log spamming in multiplayer and fixes other technicalities. Added Leo, a new NPC with his own backstory, plot line, events, etc. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Andy and Susan are now neutral towards being gifted crop seeds instead of disliking them. Yep. Fixed an issue where SVE quest mail flags wouldn't work in some instances, preventing players from progression. Fixed a glitched tree on the Flower Festival map. 's warp didn't appear for farmhands. She's now "neutral" when gifted vegetables and forage instead of disliking them. Table of contents. You've inherited your grandfather's old farm plot in Stardew Valley. Marlon's shop will now be closed on Community Day. Removes the large pink tree and water trough below the fenced animal area. It will be re-added once optimized. It seems Mr. Qi's strange scavenger hunt has come to an end. Added back the "blanket" to the Egg Festival plaza. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. Who is Victor and Olivia? Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Pierre's schedule has been changed. Adjusted the prices of several items in several shops. Fixed an issue where players could obtain multiple golden keys. Fixed a warping issue on the Town East map. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. Fixed a bug where players couldnt catch the founder fish. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Grammar and style checked the SVE Nexus descriptions page. Players must now reach 2 hearts with Sophia before they can enter her bedroom. !! It's not in the same area it used to be! Fixed an issue where there were invisible building tiles on Grandpa's Farm. The Rainbow Shell is found via foraging at The Beach in the Summer. Deep Cave spawns a modest amount of geodes and minerals. (These fixes fill you with determination). Removed mentions of property taxes from all SVE events. Fixed an issue where forage spawned in an out of bound area on IF2R. Fixed several miscellaneous syntax errors. Stardew Valley is an open-ended country-life RPG! like a creep, despite players completing the community center. Fixed an issue where Lance wasn't tracked on the world map if NPC Map Locations was installed. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Added seven new fish found at shearwater bridge, ocean, and ???. The island obelisk didn't correctly warp players back on Grandpa's Farm. Fixed an issue where NPCs couldn't leave Forest West. Leeks grown and harvested from Spring Seeds count toward this quest. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Crimson Badlands and the refurbished Community Center interior have received huge overhauls. Shearwater Bridge events didn't correctly warp players after cutscenes. Esca assisted me in updating the custom forage locations to the new FTM framework. Players must install this optional file if they wish to continue playing with this map. Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. This config will change Sophia's portrait art to look more older. Fixed a bug where leaving the Wizard's tower placed players far away from the door. Fixed an issue where Gunther and Susan overlapped at the saloon. A, There's an old mine shaft in the mountains north of town. fpl power outage notification do simplisafe cameras record; when a man says shes different saks fifth avenue closing stores 2022; carmax hours cisco 9200 enable ssh; home made videos of wife tubes This event is triggered after the player has seen the Sprite Spring event. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. Removed a couple bushes from IF2R due to requests for quality of life. If players already installed 1.14.9, they will get a "Hank" removal error in the SMAPI console. Changed the timeframe where Robin offers to build ??? Susan now visits Robin's shop every Sunday morning before going to Pierre's. 10 days ago. Rasmodius has received another new event, taking place at Forest West, when the player has six hearts with him. no longer has rotating inventory. Added 14 heart events for Sophia, Olivia, and Victor. I can't wait to share it with all of you!). Re-enabled crop growth cycles for crops in Pelican Town. 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. Added six new events (five for Andy and one secret event)! Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). All IF2R folders must be removed from the mods directory. Fixed an issue where farmhands didn't get ??? I want to experiment with tropical cooking, but it's hard to find any ingredients. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Fixed an issue where the "Void Shard" wasn't removed from the players inventory if the void shard event was skipped. Fixed some typos in the locational messages and events. Added 20 new letters! Fixed an issue where two waterfall tiles on Grandpa's Farm conflicted with recolor mods. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. The community center, once the towns most vibrant hub of activity, now lies in shambles. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. He will visit the community garden and community keg area early in the morning during spring, summer, and fall. Apple's 10 heart part 1 event can now be triggered regardless of weather. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Fixed a bug where SVE spouses had glitched movie theater dialogue. Players MUST remove "Summit_Reborn" from their mods folder. (I'm still working on SVE 1.4!!! All SVE events have been rewritten (over 70!!!). Makes the desert more compact, shortening the bus trip cutscene. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Added a couple small specific forage locations. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Fixed an issue where Lance's summer spouse area had a spriting error. Rewrote parts of Sebastian's mature event. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Fixed a couple typos in locational messages and events. EDIT: Hot fixed a hard crash when players got close to the Joja mart. It's signed by a '. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Adjusted Pelican Town -> Shearwater Bridge warps. It's now called "Original Mines Entrance". Fixed a bug where players could walk through the desert pillars. Changed the food buffs for Frog Legs and Void Sushi. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Added movie reactions and concession tastes for all SVE characters. Fixed a bug where Joja Mart wouldn't change into the movie theater after bundle completion. Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. Designed new cover art: 'The Little Wizard' (1920x1080) and 'Flash's Wallpaper Suite' (3440x1440). Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Olivia now attends her acrobatics class on Tuesday if married to the player. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. Wizard will now sleep in his bed at the end of his schedule. 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. Fixed a tile on IF2R that would prevent players tilling it in. Added new egg locations that rotate every year for the egg festival. Fixed SMAPI reporting missing sprite spring aquarium data. Static trees no longer obstruct player view. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game. Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Recipes. Resampled many measures in the "Camilla's Tower" soundtrack. Added additional lore about Castle Village in Sandy's 5 heart event. Added several map patches after players meet certain conditions. Changed an interactable "area" on a certain "map". Intervention events weren't correctly patched. -Joja Mart sold multiple corn seeds at different prices. Fixed many glitches tiles on several maps. Added 20 new lines of dialogue for Gil, which are dependent on monster eradication goals and mine progress. Fixed a bug where players couldn't purchase the ??? Added compatibility for the Tailor Mouse_A JA Clothing Shop mod. Player shadows now clip less into Shearwater Bridge when fishing. Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). I apologize for the inconvenience, but this change is necessary for the long run of SVE. Added 38 new events. Added underscores to IF2R configuration names for easier legibility. Fixed many various typos in location messages and dialogue. Fixed an issue where the player clipped into Penny during the main Luau event. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Made Highland Mushroom mobs blue during the winter season instead of grey. Fixed an issue where SVE fish pond population gates didn't work correctly. Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. Fixed an issue where Jodi walked through the wall during Sam's 2 heart event. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Players may now also refill their watering can using the water troughs in the building. Decreased iridium ore spawns at the Iridium Quarry. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Fixed an issue where Susan's Friday schedule bugged out. Farm computers will now detect crops planted at the old community garden and grandpa's shed. This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. If you haven't played Stardew Valley before, you are encouraged to play it in its original form as intended by the developer. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. Definitely nothing like that. Added one new map: "Deep Cave". Added a new cat statue sold at the Calico Desert Club. Removed the "Vanilla Sandy Portraits" configuration (no longer needed). Gus' schedule on Tuesdays has been changed. Crafting Recipes. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). Removed pre-placed sprinkler tiles in ???. The hat mouse area is now cleaned of trash once the trash bear quest is complete. Stardew Valley Expanded remains true to the lore. Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). Conch is now a universal neutral instead of like. Added a shortcut to the character ?? -Clint. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Leah now gives the player a green bean in their inventory during her year 1 community garden event. It's the perfect map to store a bunch of kegs as well. Fixed a couple string errors in the desert. Fixed an issue where Leo vanished into the void once his treehouse was built. Added a new section graphic to the descriptions page titled "Follow me on Twitter!". Edited all locational messages to be more neutral and direct. Update on my portrait mod! Can you learn to live off the land and turn these overgrown fields into a thriving home? Added buff effects to Sprite Spring, similar to Grandpa's Grove. Adjusted the damage of Neptunes Glaive.
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